macos: remove unused GL layer
authorChristian Hergert <chergert@redhat.com>
Thu, 29 Oct 2020 16:36:22 +0000 (09:36 -0700)
committerChristian Hergert <chergert@redhat.com>
Thu, 29 Oct 2020 17:57:02 +0000 (10:57 -0700)
commit0040667965968e1dddf8bac59f6ed7063ced25f0
treefba87307e044e0eb03f314ae18bef1570e900e52
parent60e67a62e6beb8e0b1d2086dd80c8a0673bbe703
macos: remove unused GL layer

This isn't being used, and instead we'll go the route of a NSView for
the OpenGL implementation.
gdk/macos/GdkMacosGLLayer.c [deleted file]
gdk/macos/GdkMacosGLLayer.h [deleted file]
gdk/macos/meson.build